Frequently Asked Questions
Answers about listings, ranking, voting, and how we track servers.
Listings & ranking
How are servers ranked and sorted?
The default order is by votes from the last 30 days. It's a rolling window, so a vote stops counting 30 days after it was cast. Rank badges (#1, #2, and so on) reflect that count across the whole list, not just the page you're looking at. You can re-sort by most players or newest at any time, and sorting never changes a server's rank badge.
How do I add my server?
Open Add Server, fill in the name and address, pick your Minecraft and Create versions, and submit. Listing is free. We usually review within 24 hours, mostly to check the server is reachable and actually runs Create.
Can I edit or remove my listing later?
Yes. Claim your server with the email you submitted it under and you can edit versions, tags, banner, and description any time. To remove a listing entirely, email [email protected] from that address and we'll take it down.
Voting
How does voting work?
Each player can vote once every 24 hours per server, and votes are tied to a Minecraft username. Votes count for 30 days, and that total drives ranking. Vote counts are public. Voter usernames are only visible to the server owner.
What Votifier mods/plugins are available for my server?
Any Votifier-compatible listener works. NuVotifier is the standard on Forge/NeoForge and Paper-family servers; there are ports for most loaders. Add your public key, IP, and Votifier port in your server dashboard, then send a test vote before announcing rewards.
Why didn't my vote reward arrive in-game?
Usually the Votifier port isn't open, the public key in your dashboard is stale, or the username typed on the vote form doesn't match the account in-game. Send a test vote from the dashboard and watch your server console, which logs the packet when it arrives.
Server tracking
How do you track server status and player counts?
We ping each listed server's status port every few minutes, the same query your Minecraft client makes on the multiplayer screen. That gives us online/offline state, player count, MOTD, and version. We never join your server or read world data.
My server shows offline but it's running. Why?
Some hosts block or rate-limit status pings, and firewalls sometimes drop repeated queries from one IP. Run the address through Server Check to see exactly which step fails, then allow status queries for our pinger if TCP connect is timing out.
Is there an API for my server's stats?
Yes. Create an API key on your profile and query the stats endpoints. See the API Documentation page for authentication, rate limits, and example requests.